We’ve had a chance to look over and run a few games on Deep Junior 11.1 Universal Chess Interface. The engine is pretty good and has enough details to give it a decent feel, but some of the options are limited (what the programmer doesn’t want to add to the engine).
A nice time machine like Deep Junior from the 90s, but with modern features, a new GUI and a new easy to use DVD generation engine. Once you have installed, good luck learning Deep Junior by playing games through in order to master the engine, but once you are familiar with the interface it is quite fun.
Deep Junior has a good introduction section with clear explanations. Some of the games that came across my screen did not quite have the feel that the engine was designed for. The most common scenarios were that the engine is a bit too logical for a novice and the engine tries to play out what a player would like to play. On occasion, the engine is a bit hopeless and cannot decide whether to do development or not. On other occasions, it can be a bit optimistic.
Its hard to answer what the engine is really good at, Deep Junior is good for beginners who want to learn the basic ideas and we are unsure what to expect when Deep Junior begins playing strength level chess. The engine plays out openings quite well, and endings it does not very well. d2c66b5586